The Undying Ones swatted each other's hands away, fighting their fellow warlocks to grab hold of the Dragon Queen and absorb her essence. They devoured her past traumas, her current fears, her future triumphs; suffering, glory, pride, and madness. The Undying Ones wanted all of her, so they could feel something, anything, once more.
The Story
"Daenerys then sees a number of visions of past and future events; while she is distracted, the Undying Ones attempt to drain her life. Drogon tears apart the heart and burns the warlocks with dragonflame, however, allowing the girl to escape the blazing chamber. As she flees down a serpentine passageway, the floor seems to writhe slowly. Once Daenerys escapes outside, Jhogo and Rakharo prevent Pyat from stabbing her with a knife. The House of the Undying collapses in a great gout of smoke and flame."
Gameplay & Strategy
I thought it would be fun to take Daenery's visions and turn them into a scenario, but it couldn't just be a normal pitched battle. I think the Visions of Deception mechanic is a fun way to depict the maze-like House of the Undying and the various chambers Dany finds herself lost inside. Like the House of the Undying itself, each objective token offers reward with heavy risk.
This is a fan-made scenario inspired by CMON Limited’s A Song of Ice & Fire: Tabletop Miniatures Game and is in no way associated with CMON.
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